1. 3D Math Primer for Graphics and Game Development
Author: / Fletcher Dunn
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Computer games -- Programming,Computer graphics,Computer science -- Mathematics,Electronic books
Classification :
.
D875
2011
T385


2. 3D math primer for graphics and game development
Author: / Fletcher Dunn, Ian Parberry.
Library: Library of College of Science University of Tehran (Tehran)
Subject: Computer games, Computer graphics,Computer science, -- Programming, -- Mathematics,a04,a05,a07
Classification :
T385
.
D875
2011


3. Mathematics for 3D game programming and computer graphics /
Author: Eric Lengyel.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics-- Mathematics.,Three-dimensional display systems-- Mathematics.,Computer games-- Programming.,Computer graphics-- Mathematics.,Computergraphics.,Computerspiel,Dreidimensionale Computergrafik,Driedimensionale afbeeldingen.,Mathematik.,Mathematische programmering.,Programmierung,Three-dimensional display systems-- Mathematics.
Classification :
QA76
.
76
.
C672
L46
2004


4. Matrix transforms for computer games and animation
Author: Vince, John )John A.(
Library: Library of Razi Metallurgical Research Center (Tehran)
Subject: Mathematics ، Computer graphics,Programming ، Computer games,، Linear programming,Programming ، Computer games,Mathematics ، Computer graphics,، Linear programming
Classification :
T
385
.
V5627
2012

