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تعداد ۴ پاسخ غیر تکراری از ۴ پاسخ تکراری در مدت زمان ۰,۴۲ ثانیه یافت شد.

1. 3D Math Primer for Graphics and Game Development

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Author: / Fletcher Dunn

Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)

Subject: Computer games -- Programming,Computer graphics,Computer science -- Mathematics,Electronic books

Classification :
.
D875
2011
T385

2. 3D math primer for graphics and game development

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Author: / Fletcher Dunn, Ian Parberry.

Library: Library of College of Science University of Tehran (Tehran)

Subject: Computer games, Computer graphics,Computer science, -- Programming, -- Mathematics,a04,a05,a07

Classification :
T385
.
D875
2011

3. Mathematics for 3D game programming and computer graphics /

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Author: Eric Lengyel.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Computer graphics-- Mathematics.,Three-dimensional display systems-- Mathematics.,Computer games-- Programming.,Computer graphics-- Mathematics.,Computergraphics.,Computerspiel,Dreidimensionale Computergrafik,Driedimensionale afbeeldingen.,Mathematik.,Mathematische programmering.,Programmierung,Three-dimensional display systems-- Mathematics.

Classification :
QA76
.
76
.
C672
L46
2004

4. Matrix transforms for computer games and animation

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Author: Vince, John )John A.(

Library: Library of Razi Metallurgical Research Center (Tehran)

Subject: Mathematics ، Computer graphics,Programming ، Computer games,، Linear programming,Programming ، Computer games,Mathematics ، Computer graphics,، Linear programming

Classification :
T
385
.
V5627
2012
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